

The interface is smooth and intuitive, and the breadth of objects available to populate the frame is already impressive, certainly enough to establish a reasonably specific idea of a set or location, with more on the way. Storyboard frames can be extracted from animatics, and the latter are exportable as MOV files. How well does it work? From what I’ve seen thus far, pretty darn well.
SHOTPRO LYNDA ANDROID
Version 1.5 is about to launch (hopefully during NAB this week) with additional aspect ratios, improved object selection, individually posable legs for actors, a gyro camera control - and, most importantly, a launch on Android devices and Mac and PC computers. It launched loaded with characters, props, settings, lights and even lenses, and two updates have already followed, adding scalability for onscreen items, animatable cameras, new camera models, moveable keyframes and other features. Developed by Dan Fearing and a small team of Sacramento-based designers and coders, ShotPro already looks like a game changer in the world of DIY previsualization. The newest of these is ShotPro, an iOS app from that premiered on the App Store late last year.


Just as pencil-and-paper storyboarding has by and large given way to computer-based previsualization software, high-end previs suites are now confronting much more budget-friendly software and apps. Apps, Daniel Fearing, previsualization, ShotPro
